This job is no longer active. It was disabled the Jan. 11, 2020 by Epic Games
Engine Programmer
Epic Games has multiple teams seeking generalist Engine Programmers passionate about writing world-class, AAA game engine features. Ideal candidates will be self-motivated and be able to design and implement new engine runtime features, APIs, and supporting tools as required by the demands of a variety of both gaming and non-gaming related projects. You should have a broad knowledge of modern game engine technology, as well as a good sense of trade-offs between performance, memory usage, and ease-of-implementation. Additionally, you should have experience working closely with developers in all disciplines, not just other engineers. Your job will be to empower them to make world-class experiences using the systems that you create.
The person in this role will be responsible for the following:
Designing and implementing runtime engine features for Unreal Engine 4
Working closely with artists, animators, and designers to design and develop engine systems
Optimizing both memory and performance in systems that have to scale from high-end to mobile systems
Analyzing and fixing common problems in a game engine such as load times, memory usage, and performance problems
Bug fixing and maintaining the Unreal Engine 4 code base
Supporting external customers by answering their requests and questions
The ideal candidate will have a mix of the qualifications below:
Excellent C++ skills, with a familiarity of scripting systems like Blueprint, Lua, Python, etc.
Experience in a broad range of engineering areas on shipping games or realtime visualization systems, with special attention given to low-level code and deep optimization
Well-versed in software engineering principles, especially API design
Experience in a cross-disciplinary development environment, with excellent cross-discipline communication skills. You should be able to communicate and explain trade-offs with non-engineers!
Familiarity with an existing game engine with an understanding of game engine and editor concepts
Familiarity with development tools and profiling on modern systems, including PC, console, and mobile
Experience developing in a large codebase at a fast pace, making trade-offs between usability, performance, and power
Demonstrated ability to communicate fluently in English (written and verbal)
Please submit your resume and we’ll be in touch soon.
This is going to be Epic!
#L1