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Platform Programmer

Published date more than one year ago
Posted: more than one year ago
Company Epic Games
Company: Epic Games
Location Remote
Location: Remote

Epic Games is seeking generalist Platform Programmers passionate about writing world-class, AAA game engine platform support.  Ideal candidates will be self-motivated and be able to design and implement platform APIs, guide cross-platform API development, and create robust platform toolchains as required by the demands of a variety of both gaming and non-gaming related projects.  You should have a broad knowledge of modern game engine technology, as well as a good sense of trade-offs between performance, memory usage, and ease-of-implementation.

The person in this role will be responsible for the following:

  • Implementing and improving various low level systems that interface with platform APIs.  i.e. memory allocators (physical and virtual), file systems, input systems, graphics apis,  etc

  • Analyzing and fixing common problems in a game engine such as load times, memory usage, and performance problems when running on a particular platform

  • Implementing and improving platform toolchains.  i.e. compiler/linker support, deployment to device, SDK upgrades, platform specific data management tools, debugger integration, crash reporting, etc.

  • Supporting external customers by answering their requests and questions

The ideal candidate will have a mix of the qualifications below:

  • Experience in a broad range of engineering areas on shipping games or realtime visualization systems, with special attention given to low-level code and deep optimization

  • Experience with OS level systems on PC, console, or mobile

  • Well-versed in software engineering principles, especially API design

  • Familiarity with an existing game engine with an understanding of game engine and editor concepts

  • Familiarity with development tools and profiling on modern systems, including PC, console, and mobile

  • Experience developing in a large codebase at a fast pace, making trade-offs between usability, performance, and power

  • ​​Shipped one or more AAA titles or equivalent experience using the Unreal Engine to ship real-time projects

  • Demonstrated ability to communicate fluently in English (written and verbal)

Please submit your resume and we’ll be in touch soon. 

This is going to be Epic!